In the following section you can find news and updates regarding Shanarani project’s activities and gender stereotypes news.
Kick-off meeting of Shanarani project
The gender equality and the decrease of related stereotypes involve a large audience in Europe in terms of urgent issues. The representation of the femininity and masculinity are social constructions which impose on us since the moment are born. Indeed, young people and youth workers have often lack of the resources to involve and sensitize their fellows in the topic in order to prevent inequality, violence and a series of devastating consequences for women and men around the world.
Shanarani project aims to create attractive new methodologies for young people in order to involve them and to raise awareness on the importance of reducing gender related stereotyping and gender equal opportunities for all. By providing exchange of good practices and a sharing of lessons learned in transnational cooperation, Shanarani will develop the following objectives:
- To support youth workers adapting and promoting good practices in their work on gender issues and avoidance of stereotyping.
- To enhance the participation of youngster developing innovative and motivational methodologies to overcome stereotypes on gender issues.
- To involve young people and support youth workers through online tools such as digital handbooks and an online platform developed during the project.
- To spread project’s results at local, national and international level within communities, stakeholders and decision makers and to raise awareness about gender issues and avoidance of stereotyping.
On November 29th and 30th 2017, the first meeting of Shanarani took place in Sofia, Bulgaria. During the two – days of meeting all project partners agreed on a strategy for the project’s implementation and shared their knowledges and experiences in the topic, analysing the following future activities:
- Creation of three thematic handbooks to provide information about the gender status quo in different European countries, to analyse the reproduction of stereotypes in those media and music industry, to introduce new attractive methodologies based on acting, theatre and music tools and to show up how the “experience” can help young people to build new role model.
- “Train the Trainer Workshop” for youth workers.
- Development of SHANARANI Gamified Online Training Platform with an online User Manual.
Young people and youth workers will constantly involve in the development of the activities and the creation of attractive methodologies in Film, acting, theatre and music areas.
The Gamification Online Training Platform for Gender Issue and stereotypes will collect methodologies, activities and information to help young people to learn about avoidance stereotypes, gender issues and human rights.
Shanarani partnership is composed by six partners from different part of Europe:
- Coordinator: Asociación Caminos [Spain]
- CESIE [Italy]
- South – West Initiative [Bulgaria]
- Social Innovation Fund [Lithuania]
- Exchange House Ireland [Ireland]
- CARDET [Cyprus]
"Train the trainer" week in Palermo
How to raise youngsters’ awareness on gender issues, fight against gender stereotypes and promote gender equality for all?
That is the urgent issue the Shanarani project deals with. To achieve these objectives, attractive methodologies have been developed in order to be eventually used by trainers working with youngsters.
From the 11th to the 15th of June 2018, CESIE was pleased to host 12 trainers from Bulgaria, Cyprus, Ireland, Italy, Lithuania and Spain in the framework of the "train the trainer" week in Palermo (Italy), aiming at piloting the innovative methodologies created and training youth workers to increase their knowledge on gender stereotypes and their consequences.
During this intense 5-days long training, two trainers from each partner organization have experienced, discussed and evaluated a few of the activities that will be included in the final Handbooks for trainers.
The first day was dedicated to a session leading to a first reflection on gender stereotypes and to a presentation by SWI allowing the participants to improve their knowledge about gender issues such as the gender pay gap in Europe and in each of their countries.
The second and third days, the trainers discovered and experienced the sessions conceived by CESIE and Caminos using films, acting and music as a tool to enhance their knowledge and reinforce their capacity to transfer it to youth workers through non-formal methods. The next day’s activities were meant to think about the best ways to adapt these sessions in each national context. The last day offered the opportunity to present the progress of the project’s gamification platform, to exchange ideas about it and to discuss possible improvements and share tips for the methodologies used during the week.
In the next months a piloting phase resulting from this training conclusions will be run at a local level in each of the partners’ countries. It will allow to train other youth workers with the methodologies experimented and refined during this week.
Shanarani project proudly presents cross-dissemination collaboration with ICT4YOUTHWORK. Myrsini Glinos, from eGovlab and project coordinator, and Vassiliki Zalavra, from Gov2u and responsible for project dissemination, had a fruitful discussion with Angela Pittl from Asociación Caminos, responsible for Shanarani project. Common activities for cross-dissemination and increase of projects visibility have been discussed and mutually agreed.
The ICT4YOUTHWORK project aims to better enable youth organizations, youth services and youth workers in reaching young people and delivering to them activities that will ensure responsiveness to the trends in society such as the latest progress in technologies and digital media.
The project’s effort will allow for these types of organizations to update and adapt their methods to the new technologies to improve outreach to youth. Thus, youth organizations will be better empowered to increase the quality of the youth sector in Europe by sharing know-how across sectors, generating and disseminating new knowledge on methods and practices for use of the latest digital tools and media in youth work.
ICT4YOUTHWORK is a project that is funded by the Erasmus+ programme of the European Union, Key Action 2: Strategic Partnerships and is a multi disciplinary partnership from Sweden, Greece, Portugal and Romania.
The online platform and all manuals on gender stereotypes in Europe
Shanarani partnership is pleased to inform youth workers and young people in Europe of the official launch of an educational platform on gender stereotypes and the publication of three thematic manuals, complementary for the use of the virtual environment.
The three educational texts launched by the project deal differently with the problem of gender discrimination through a simple language and a clear and linear structure. In detail, these three manuals are:
- Handbook for Trainers on Gender Facts in Europe:
This manual is a comparative research on the status quo of gender opportunities and stereotypes existing in Europe collected in six different countries to highlight the different "images" of the phenomenon in relation to areas such as education, work, gender pay gap, film and music industry. This handbook will provide a useful conceptual basis on gender stereotypes, especially for young people who often ignore the gaps related to this important issue.
- Handbook for Youth Workers "Films and Acting":
This manual explores the meaning of film, theatre and acting for youth workers. Looking at acting as a method of developing, testing and reflecting on new models to follow in society, youth workers will have the opportunity to create an inclusive and pragmatic environment to work with young people and gender issues in an innovative way.
- Handbook for Youth Workers "Music":
This manual analysis music to highlight the potential for reproducing gender stereotypes within the media in society. The manual explores the music industry by providing practical and innovative information to discover one's own individuality and new models to follow in society.
After months of work and piloting, the results of the project, which involved six organisations from Italy, Cyprus, Ireland, Lithuania and Bulgaria, coordinated by the Association Camions, Spain, are finally available to the entire European public.
Tests and opinions gathered in all the countries involved highlighted the positive reactions of youth workers to the tools created by the project. Many of them were enthusiastic about both the platform, a very user-friendly digital environment that encourages users to reflect on the impact of stereotypes in everyday life, and the manuals that collect innovative methodologies and research on the status quo of gender discrimination in Europe. Young people also reacted positively to the platform's tests, stressing the importance of talking to peers about these topics and especially at school. Many of them were impressed by how the non-formal activities proposed by the project and a virtual environment like the Shanarani platform can be used together and can be a great opportunity to reflect on their present and future life.
In conclusion, the partnership believes in the work carried out in the previous months and trusts that the tools developed can concretely help youth workers and young people all around Europe.
Shanarani is an 18-month project, co-financed by the European Commission through the Erasmus+ programme, Key Action 2 - Strategic Partnerships in the Youth Field, which aims to create innovative methodologies for young people to involve and raise their awareness of the importance of reducing gender stereotypes and promoting equal opportunities for all.
Shanarani partnership is pleased to announce to all youth workers all over Europe the official launch of the Shanarani Gamification Platform, designed to stimulate young people in the reflection on gender stereotypes in our society.
The platform will allow youth workers to create a training programme for young people using digital and face-to-face tools on gender issues. The platform and all related materials are available in six languages: English, Greek, Lithuanian, Italian, Bulgarian and Spanish.
Shanarani is a 18-months project co-financed by the European Commission under Erasmus+ programme, Key Action 2 – Strategic Partnership in the field of Youth. It aims to create attractive methodologies for young people and raise awareness youngsters on gender issues, in particular on the importance of reducing gender related stereotyping and promoting gender equal opportunities for all.
Train the Trainer
From 11st to 15th June 2018 Shanarani “Train the Trainer” took place at CESIE office in Palermo (Italy). The project involved 12 trainers from Italy, Bulgaria, Lithuania, Ireland, Spain and Cyprus that have been piloted the Shanarani Intellectual Outputs.
The 5-days of training aimed to pilot the Shanarani attractive methodologies based on film, music and acting, developed under IO1, IO2 and IO3, and to improve trainer’s competences on gender stereotypes among youngsters.
The involved trainers have deepened several aspects of working with young people including experimented some session from all IOs presented during the training, focusing their attention on the attractive methodologies developed by the project.
Using tools from film, acting and music, they piloted and discussed non-formal training sessions together, finding useful solution on country specific adaptation and useful tips to deliver in the best way training sessions to young people. Furthermore, Shanarani trainers also improved their theoretical background about gender status quo in Europe and the meaning of stereotypes thanks to special workshops delivered by SWI, CESIE and Caminos.
All trainers involved had the opportunity to spent 5 intense days sharing their methodologies, ideas, knowledge, experiences related to the training activities and gender issues. Indeed, they worked to deepen what gender stereotypes among youngsters means and how to use attractive methodologies with them in the next national piloting.
The training achieved good results among participants who acquired new knowledge, personal and professional skills and competences about non-formal activities and gender stereotypes among youngsters, finding new perspectives and inspiration to work in this field.
Shanarani Gamification Platform was one of the main focus of the “Train the Trainers” in Palermo.
It’s a user-friendly platform designed to be interactive and to better discover the meaning of stereotypes through gamification activities and tools for youth workers.
Shanarani partnership will launch very soon the first project results achieved during the previous months. Stay tuned to follow what SWI produced in collaboration with all partners about Gender Status Quo in Europe.
At last, a beta version of the platform has been already presented during the training to all participants by CARDET, Shanarani partner from Cyprus in charge of the platform’s development, who shared a beta version with all trainers in order to collet inputs and feedback from a professional’s point of view.
The Train the Trainer will be soon followed by a piloting phase which will be run at local level in all partner’s countries in order to train other interesting youth workers in the methodologies implemented by the project.
Youth workers will have the opportunity to:
- Improve their personal and professional skills on non-formal activities delivered by innovative tools;
- Have a positive impact on youngsters in their local community;
- Raise awareness on gender issue at local, national and international level.
It has been 18 months since the beginning of an extraordinary journey that has contributed to raising awareness young people from six different countries about the existing gender gap. Shanarani partnership was pleased to contribute and increase the awareness of youngsters on important and urgent issues as gender stereotypes and discriminations. Through our commitment in our local community and using partnership’s long-standing experiences, we developed innovative tools for youth workers and a user-friendly e-learning platform with an easy graphic to stimulate critical thinking of the users.